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Splatterhouse[a] is a beat 'em up arcade game developed and published by Namco. It was the first in a series of games released in home console and personal computer formats. This game would later spawn the parody Splatterhouse: Wanpaku Graffiti, the sequels Splatterhouse 2, Splatterhouse 3, and the 2010 remake Splatterhouse, with the classic games being added to Namco Museum since 2017.
Splatterhouse Download PC Game
Marketing for the game heavily emphasized its violent nature; for example, the TurboGrafx-16 port of Splatterhouse had a faux parental advisory warning printed on the front of the box that read, "The horrifying theme of this game may be inappropriate for young children... and cowards."
Similar to many sidescrolling beat 'em up games, Rick can only move in a two-dimensional environment. He has the ability to jump and can punch and kick. Rick also has a Special Attack, where he will perform a dropkick that sends him skidding along the ground, damaging any enemies he hits. Rick can also perform a low kick, low punch, and jumping attacks, as well as pick up and use various weapons placed in the levels.
All of the levels consist of walking left to right, with occasional auto-scrolling segments. However, alternative pathways through sections of the house are possible by falling down through holes or jumping up onto ladders. In this way, branching gameplay is possible, if only prevalent in the middle levels. Levels culminate in boss fights that take place in a single room.
Unlike traditional sidescrolling fighters, boss fights have varying objectives and styles. Unlike most arcade games in the genre, Splatterhouse sends players back to checkpoints after losing lives or receiving a game over, discouraging "credit feeding" as a method of overcoming the various challenges.
Home versions of Splatterhouse were released on the TurboGrafx-16, FM Towns Marty and PC. In addition to loss of graphical detail and removal of some sounds (standard for a port to less powerful hardware), the following edits were made to both the Japanese PC-Engine and North American TurboGrafx-16 versions of the game:
In 2010, the game was ported to J2ME/BREW mobile phones, Windows Mobile and iOS platforms to coincide with the release of the 2010 remake. The only change was in the Java-based mobile phone version, where Rick's mask is modeled after the skull-like one present in the remake. This change is not present in iOS version of the game, but it includes a "Splatter Rush" mode instead, where enemies continuously spawn from both ends of a wide screen. The remake also included the uncensored Japanese arcade version as an unlockable extra.
In Japan, Game Machine listed Splatterhouse on their December 15, 1988 issue as being the sixth most-popular arcade game at the time. Following its European release at the ATEI show in January 1989, Computer and Video Games gave the arcade version a positive review.
IGN's Lucas M. Thomas gave a mixed review of Splatterhouse. He stated that "Putting aside the aesthetic design and just looking at the game on the merits of its mechanics, Splatterhouse is lacking." He complained about the limited variety of attacks, one way scrolling, and censorship present in the North American console version. Thomas did, however, compliment the game's horror themes and music, noting that the console graphics, despite being "toned down", are a "good representation of the arcade original".
Frank Provo of GameSpot had similar complaints: "Ultimately, the problem with Splatterhouse is that there's not much to it. There are only seven levels, and you'll finish each one in just a few minutes," he wrote, going on to explain that the enemies all follow easily memorized patterns, making the game very simple to play. In particular, Provo criticized the fact that the Virtual Console version was the censored console version, noting how he missed the meat cleavers and extra violence of the arcade game.
No other PC game is performing as smoothly as the Splatterhouse PC game runs on low-end PCs. Do not consider it an ordinary game because 4600 players have offered it top ratings. Being a new video game, it works only on PlayStation 3, Xbox 360 platforms.
New updates have improved the performance of this Action, Science fiction, Horror, Comedy-themed game on low-end PCs. You must assess the reviews of 12350 users if you want to assess how this game works on PCs.
To Download and Install Splatterhouse on PC, You need some Instructions to follow here. You don't need any Torrent ISO since it is game installer. Below are some steps, Go through it to Install and play the game.
If you haven't played Splatterhouse or want to try this action video game, download it now for free! Published in 2004 by MediaKite Distribution Inc., Splatterhouse (aka スプラッターハウス) is still a popular arcade title amongst retrogamers, with a whopping 4.6/5 rating.
We may have multiple downloads for few games when different versions are available.Also, we try to upload manuals and extra documentation when possible. If you have additional files to contribute or have the game in another language, please contact us!
If a skull-ghost grabs you when you travel through Stage Four, stop and wait for it to retreat The ghosts have a reverse effect on your gameplay controls. Attempting to move may confuse you and cause you to fall into a pit.
Splatterhouse 2 is here and there is nothing quite like it! Your girlfriend has been sucked into a different realm through the Pit of Death. Now it is up to Rick, the hero, to save her. Armed with fists, feet and wit, Rick will battle the slimiest, most disgusting creatures ever seen on a home game! You can pick up various items like sticks, shotguns, and chain saws to make your work even more enjoyable!
It's great to see a sequel to what is one of my favorite arcade and home games. The Genesis does a nice job of conveying a ghoulish mood, with just the right settings and a great nation of music and incredibly gross graphics. The action is pretty straightforward, but the execution and look of this game is totally unique.
A fantastic sequel to a great game. It is good that Namco decided to keep the gore in as otherwise it would have lost a lot. Definitely not an easy game as it is set on the hard side. The music is exceptional as it fits in with the theme of the game. Overall an excellent game and the best Genesis game so far this year
Splatterhouse 2 is one of the better action games available for the Genesis. The game play could use a little work, especially concerned how the main character jumps. The graphics are as gross as possible on a 16-Bit system and the sounds are eerie. The voices are kind of cheesy but overall an above average cart.
If Splatterhouse 2 had a little better control, it would be a hot title. As it is, it is only above average. Still, if you want a good gross-out game, this is the one! Exploding stomachs, enemies cut in two, characters eaten alive, and even more foes squashed into a gooey mess of protoplasm, what more could a kid ask for?
Throughout the game, you will encounter various creatures that you must defeat to complete your journey. Be sure to take the items given to you along the way to make the battle a little easier. The game is also filled with numerous hidden rooms, so keep an eye out for them.
Splatterhouse and its sequels are considered a pioneering series in the horror genre of gaming, which would later lead to the creation of the genre known as "survival horror". Due to its violent nature as well as some questionable enemies, Splatterhouse was the first game to ever get a parental advisory disclaimer in 1988 (four years before Midway's Mortal Kombat would be released).
Namco's late-'80s slasher game, Splatterhouse, is now available for download and play on the Wii's Virtual Console. However, before you rush off to spend 600 Wii points ($6) on it, you may want to consider that it's the TurboGrafx-16 version, which is considerably less bloody and gruesome than the arcade version that you probably remember seeing back in the day. Furthermore, Splatterhouse is the kind of simplistic, repetitive beat-'em-up that you'll play for about 15 minutes before moving on to something else.
When it comes to beat-'em-up games, Splatterhouse shares the most in common with the simpler ones, such as Altered Beast and Vigilante. The action takes place on a single scrolling plane, monsters graciously hesitate before attacking, and your masked hero can jump, duck, and perform a couple of different punches and kicks. Every level also offers one or two weapons to pick up. Weapons don't add much to the gameplay, but they do let you splatter enemies in interesting ways. Ultimately, the problem with Splatterhouse is that there's not much to it. There are only seven levels, and you'll finish each one in just a few minutes. It can take a few tries to learn each level, but since enemies and obstacles appear in the same spots and attack the same way every time you play, you'll quickly figure out how to get through each level and tackle each boss relatively unscathed.
As for the graphics and audio, they're about what you'd expect for a game that was made early in the 16-bit generation. The backdrops are spooky, but there's not much going on in them. Likewise, the characters are large and frightful, but they move stiffly and without personality. Audio consists of a few thuddy hit noises, a couple of screams, and some background music that succeeds at being moody despite some obvious hissing and distortion.
If you have fond memories of Splatterhouse from playing it in an arcade, you may be disappointed to discover that this version isn't as gruesome as the original arcade game was. The most memorable aspect of the arcade game was that you could decapitate zombies with a bloody flourish using the meat cleaver. In the TurboGrafx-16 version, the meat cleaver has been replaced in most spots by a wooden two-by-four. This is a lose-lose situation. You can't chop off monsters' heads in the TG-16 version, and there's one less weapon to use as well. Many of the arcade game's more macabre details, such as the rotting corpses in the background, have also been toned down or removed. There's still a fair amount of gore to see, between batting zombies into walls and blasting them with shotguns, but the TG-16 game is mild compared to its arcade counterpart. 041b061a72